It's a rite of passage as a Game Artist to make crates. Modeled in Max, Baked and Textured in Substance Painter. Rendered in Marmoset 3.
Use them in your next game:
Unreal Marketplace: https://www.unrealengine.com/marketplace/sci-fi-industrial-crates
CubeBrush: http://cbr.sh/5f236
Turbo Squid: http://www.turbosquid.com/FullPreview/Index.cfm/ID/1089062?referral=MeshMagnet